This in mind, only one thing is for sure: The fight for the sake of zoanthropekind-and, quite frankly, the recently restored tranquility between zoanthropes and regular humans-is very much at stake.Īs the global investigation into the XGC matter progresses, it is revealed that the Code is a curse that has fully manifested upon the unearthing of the Tabula of a Thousand Beasts. Others, in contrast, wish to bring an end to the upheaval by finding a cure for this disturbing ailment. Some of these parties wish to find the Code’s source and apprehend it for their own personal use in hopes of harnessing the XGC’s power. The cause of this mark, known as “the Sign of the Beast” among the particularly superstitious, proves to be a mystery to those concerned with its existence, which prompts several interested parties from the WOC to the United Nations (particularly recently appointed UN Commissioner Alan Gado) and beyond to investigate the situation. However, activating the Code comes at the price of the host’s life expectancy, and many a carrier of the XGC has fallen ill shortly after showing signs of bearing this condition. Appearing on the skin of an affected zoanthrope’s human form in the shape of a “crest” that roughly resembles the host’s beast form, the XGC, on one hand, grants its carrier tremendous power, enhancing his/her physical prowess beyond his/her usual limits and ergo making him/her an even deadlier combatant than if he/she were to beastorize regularly. During this time, various zoanthropes from around the world begin to show signs of what seems to be a two-sided condition amongst them known as the X-Genome Code. Before I get much further ahead of myself than I probably already am, though, let’s examine BR 3’s story and see where it takes the tale that we’ve come to know so far.Ī year has passed since the fall of the Zoanthrope Liberation Front, and in the wake of the terrorist cabal’s demise, Yugo Ogami-with the help of his younger foster brother Kenji and his close friend Alice Tsukagami-founds the World of Co-Existence, a non-government organization dedicated to helping restore and maintaining peace and order among zoanthropes and mundane humans. The complete removal of Story Mode as a gameplay option doesn’t help, either, in that doing so has cheated BR fans of the opportunity to further immerse themselves within the franchise’s tale on a per-character basis and delve deeper into the lore of their beloved franchise. Sadly, I wish I could be more positive about the game from a storytelling perspective, considering that, as I’ve mentioned before, Hudson Soft felt the need to juxtapose supernatural elements as suddenly and as heavily as it did into a tale that had so far proven to work well enough within a light biology-based science fiction framework. The fighting is also the fastest and fiercest yet by this point in the series, and juggling is more of a thing than before as well, allowing for even greater combo potential than in BR 2, which had already taken a step up from BR 1 in this regard by allowing the cancelation of certain moves to lead into others. Rave Mode comes back, for one thing, in the form of Hyperbeast Mode, and each character now has two Beast Drives rather than just one…save for Busuzima, that is, who has a hidden third Beast Drive called Busuzima Olympic Games. Granted, I’m more of a BR 2 guy myself, but I will admit that Bloody Roar 3-despite having an overall Metacritic rating of 71 last time I checked (considered “average” by the website’s rating system)-does have quite a bit going for it. Today I’ll be tackling the one game where the franchise went downhill, despite how many BR fans still consider it to be the best game in the line. Welcome to my third essay on my reboot for the Bloody Roar saga.
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